AI Insights · Timothy · October 2023
Top 5 Arcade Racing Apps on iOS in France: Q3 2023 Performance
Discover the performance trends of the top 5 arcade racing apps on iOS in France for Q3 2023, including downloads, revenue, and weekly active users.
In Q3 2023, the top 5 arcade racing apps on iOS in France showcased varied performance patterns in terms of downloads, revenue, and weekly active users. Here’s a detailed look at each app’s performance based on data from Sensor Tower.
Pocket Champs PVP Racing Games experienced fluctuations in revenue, starting at around $5.1K in late June and peaking at $10.5K by the end of August. However, revenue saw a decline towards the end of September, closing at approximately $5.9K. Downloads showed a similar trend, with a peak of 8K in late August and a drop to around 3.3K by the end of September. Weekly active users started strong at 20.4K in late June, peaked at 26.8K in late August, and then declined to 19.1K by the end of the quarter.
Asphalt Legends Unite had a revenue peak of $8.1K at the end of June, followed by a steady decline, hitting a low of $2.4K by mid-September before bouncing back to $6.4K at the end of the quarter. Downloads peaked at 9.2K in late July and stabilized around 5.9K by the end of September. Weekly active users saw a significant rise from 13.5K at the beginning of the quarter to a peak of 18.5K by the end of July, maintaining around 14K towards the end of September.
Need for Speed No Limits saw relatively stable revenue, starting at $3.3K in late June, peaking at $4.5K by the end of July, and ending at approximately $1.9K by late September. Downloads were highest at the beginning of the quarter, with 4K in early July, and saw a steady decline to 1.2K by the end of September. Weekly active users peaked at 13.5K in early July but dropped to 7K by the end of the quarter.
CarX Street showed a consistent performance in downloads and revenue. Revenue peaked at $2.4K in late August and ended at $2.1K in late September. Downloads peaked at 5.8K in early August and saw a slight decline, ending the quarter at 3.3K. Weekly active users remained strong, peaking at 35K in mid-August and slightly declining to 31.7K by the end of September.
CarX Drift Racing 2 had a stable revenue trend, starting at $1K in late June and fluctuating around $1.6K towards the end of the quarter. Downloads saw a peak of 2.6K at the end of August and a slight decline to 1.6K by late September. Weekly active users showed a steady increase, peaking at 6.5K in late August and maintaining around 5.5K towards the end of September.
For more insights and detailed data, visit Sensor Tower.